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Secrets of the Game Business, Second Edition

36 Articles, Edited by François Dominic Laramée.

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The Game Industry Then and Now

State of the Industry

François Dominic Laramée
Secrets of the Game Business, Second Edition

The Shift to Middleware: Technological Forecast for Game Development

Shekhar V. Dhupelia
Secrets of the Game Business, Second Edition

How Developers Get Paid: The Retail Market for Games

François Dominic Laramée
Secrets of the Game Business, Second Edition

Invasion of the IP Snatchers: Exploring Licensed versus Original Games

Jason Della Rocca
Secrets of the Game Business, Second Edition

Online Business Models: Using the Net for Profit

Sande Chen
Secrets of the Game Business, Second Edition

Serious Games: Opportunities for Game Developers in Interactive Simulation and Training

Peter A. Smith
Secrets of the Game Business, Second Edition

Creating a Successful Freelance Game Development Business

François Dominic Laramée
Secrets of the Game Business, Second Edition




Publishers and Developers

The Top Ten Misconceptions New Game Developers Have about Publishers

Mason McCuskey
Secrets of the Game Business, Second Edition

The Role of Each Entity in Game Publishing

Kathy Schoback
Secrets of the Game Business, Second Edition

The Many Faces of Game Development

François Dominic Laramée
Secrets of the Game Business, Second Edition

A Publishing Project: From Concept to Launch and Beyond

François Dominic Laramée
Secrets of the Game Business, Second Edition

Diagnosing Immaturity in Development Studios: Symptoms and Treatment

Steve Bocska and Jodi Regts
Secrets of the Game Business, Second Edition

The Producer, Friend or Foe?

Mitzi McGilvray
Secrets of the Game Business, Second Edition




Startups

Development Misery and How to Avoid It

Sean Timarco Baggaley
Secrets of the Game Business, Second Edition

Startups: Don’t Compete with Half-Life2!

Max Meltzer
Secrets of the Game Business, Second Edition

Writing a Business Plan for a Game Development Startup

François Dominic Laramée
Secrets of the Game Business, Second Edition

Strategies for Staffing a Startup

Grant Stanton
Secrets of the Game Business, Second Edition

Financing from the Buyer’s Side: Evaluating and Acquiring a Game Company

Tom Sloper
Secrets of the Game Business, Second Edition

Financing Projects and Startups

Thomas Djafari
Secrets of the Game Business, Second Edition




Bringing Games To Market

Psychological Profiling: Entering the Mind of the Game Player

Steve Bocska
Secrets of the Game Business, Second Edition

Showing Publishers What They Want to See

Jay Powell
Secrets of the Game Business, Second Edition

Securing a Development Contract: The Art of Pitching

Ed Bartlett (The Bitmap Brothers)
Secrets of the Game Business, Second Edition

Introduction to Contract Negotiation

Jay Powell
Secrets of the Game Business, Second Edition

Effective Development Contracts

Thomas H. Buscaglia, Esquire
Secrets of the Game Business, Second Edition

Pros and Cons of Worldwide and Country-by-Country Deals

Jay Powell
Secrets of the Game Business, Second Edition

The Whys and Wherefores of Game Agents

Borut Pfeifer
Secrets of the Game Business, Second Edition

Public Relations: Making the Most of the Gaming Press

Beverly Cambron
Secrets of the Game Business, Second Edition

Techniques to Increase Upsell for Online Games

Mason McCuskey
Secrets of the Game Business, Second Edition




Managing Game Production

The Stages of Game Development

Michael Sellers
Secrets of the Game Business, Second Edition

Managing the Development Process

Tom Sloper
Secrets of the Game Business, Second Edition

Ways to Manage Creative Chaos

Heather Maxwell Chandler
Secrets of the Game Business, Second Edition

Customer Support in Massively Multiplayer Online Games

Terri L. Perkins
Secrets of the Game Business, Second Edition

Offshore Game Development Outsourcing

Javier F. Otaegui
Secrets of the Game Business, Second Edition

Localizations

Heather Maxwell
Secrets of the Game Business, Second Edition

Leadership: The Making Of Effective and Happy Teams

Melanie Cambron, Heather Maxwell
Secrets of the Game Business, Second Edition

Quality Assurance: Bug Tracking and Test Cases

Chris Campbell
Secrets of the Game Business, Second Edition

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