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	Game Industry: All Articles
	  
	
Games Industry Roles and Economics  |   
The Publisher-Developer Relationship  |   
Intellectual Property Content, Law, and Practice  |   
The Shift to Middleware: Technological Forecast for Game Development  |   
How Developers Get Paid: The Retail Market for Games  |   
Invasion of the IP Snatchers: Exploring Licensed versus Original Games  |   
Online Business Models: Using the Net for Profit  |   
Serious Games: Opportunities for Game Developers in Interactive Simulation and Training  |   
Creating a Successful Freelance Game Development Business  |   
Development Misery and How to Avoid It  |   
Startups: Don�t Compete with Half-Life2!  |   
Writing a Business Plan for a Game Development Startup  |   
Strategies for Staffing a Startup  |   
Financing from the Buyer�s Side: Evaluating and Acquiring a Game Company  |   
Financing Projects and Startups  |   
The Top Ten Misconceptions New Game Developers Have about Publishers  |   
The Role of Each Entity in Game Publishing  |   
The Many Faces of Game Development  |   
A Publishing Project: From Concept to Launch and Beyond  |   
Diagnosing Immaturity in Development Studios: Symptoms and Treatment  |   
The Producer, Friend or Foe?  |   
Public Relations: Making the Most of the Gaming Press  |   
Techniques to Increase Upsell for Online Games  |   
Showing Publishers What They Want to See  |   
Securing a Development Contract: The Art of Pitching  |   
Introduction to Contract Negotiation  |   
Effective Development Contracts  |   
Pros and Cons of Worldwide and Country-by-Country Deals  |   
The Whys and Wherefores of Game Agents  |   
Psychological Profiling: Entering the Mind of the Game Player  |   
Small Fish in a Big Pond: How Small Developers and Publishers Can Succeed in Promoting Their MMP Game  |   
Asian Game Markets and Game Development-Mass Market for MMP Games  |   
Negotiating a Freelance Game Design Contract  |   
	
	
	 
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