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Online Game Programming: Communication


Reliable Peer-to-Peer Gaming Connections Penetrating NAT

Larry Shi and Ying Sha
Game Programming Gems 6

Designing a Vulgarity Filtering System

Shekhar Dhupelia
Game Programming Gems 5

Overcoming Network Address Translation in Peer-to-Peer Communications

Jon Watte
Game Programming Gems 5

A Reliable Messaging Protocol

Martin Brownlow
Game Programming Gems 5

Minimizing Latency in Real-Time Stategy Games

Jim Greer, Zachary Booth Simpson (Mine Control)
Game Programming Gems 3

Real-Time Strategy Network Protocol

Jan Svarovsky
Game Programming Gems 3

Secure Sockets

Pete Isensee (Microsoft)
Game Programming Gems 3

Creating Multiplayer Games with DirectPlay 8.1

Gabriel Rohweder (Microsoft)
Game Programming Gems 3

Wireless Gaming Using the Java Micro Edition

David Fox (Next Game)
Game Programming Gems 3

A Network Protocol for Online Games

Andrew Kirmse
Game Programming Gems

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"Latest from a must have series"
Game
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"Cutting-edge graphics techniques"
GPU Gems 3


"Newest AI techniques from commercial games"
AI Game
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Wisdom 4






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