Using 3D Surfaces as Audio Emitters Sami HamlaouiGame Programming Gems 5 Implementing an Environmental Audio Solution Using EAX and ZoomFX Scott Velasquez (Gearbox Software)Game Programming Gems 4 Creating a Compelling 3D Audio Environment Garin Hiebert (Creative Labs)Game Programming Gems 3 Obstruction Using Axis-Aligned Bounding Boxes Carlo Vogelsang (Creative Labs)Game Programming Gems 3
Using 3D Surfaces as Audio Emitters
Implementing an Environmental Audio Solution Using EAX and ZoomFX
Creating a Compelling 3D Audio Environment
Obstruction Using Axis-Aligned Bounding Boxes