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	Audio Programming: Architecture
	   
	
Multithreaded Audio Programming Techniques  |   
Sound Management by Group  |   
Introduction to Single-Speaker Speech Recognition  |   
A Brief Introduction to OpenAL  |   
Dynamic Variables and Audio Programming  |   
Creating an Audio Scripting System  |   
Real-Time Modular Audio Processing for Games  |   
Game Audio Design Patterns  |   
A Technique to Instantaneously Reuse Voices in a Sample-based Synthesizer  |   
Interactive Processing Pipeline for Digital Audio  |   
A Basic Music Sequencer for Games  |   
An Interactive Music Sequencer for Games  |   
	
	
	 
	
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