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Audio Programming: Architecture
Multithreaded Audio Programming Techniques |
Sound Management by Group |
Introduction to Single-Speaker Speech Recognition |
A Brief Introduction to OpenAL |
Dynamic Variables and Audio Programming |
Creating an Audio Scripting System |
Real-Time Modular Audio Processing for Games |
Game Audio Design Patterns |
A Technique to Instantaneously Reuse Voices in a Sample-based Synthesizer |
Interactive Processing Pipeline for Digital Audio |
A Basic Music Sequencer for Games |
An Interactive Music Sequencer for Games |
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