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General Game Programming: Data Structures


BSP Techniques

Octavian Marius Chincisan
Game Programming Gems 6

Sphere Trees for Speedy BSPs

Dominic Filion (Artificial Mind & Movement)
Game Programming Gems 5

Improved Frustum Culling

Frank Puig Placeres
Game Programming Gems 5

CSG Construction Using BSP Trees

Octavian Marius Chincisan
Game Programming Gems 5

An Effective Cache-Oblivious Implementation of the ABT Tree

Sebastien Schertenleib (Swiss Federal Institute of Technology, Virtual Reality Lab)
Game Programming Gems 5

A Generic Component Library

Warrick Buchanan
Game Programming Gems 5

A Generic Tree Container in C++

Bill Budge (Electronic Arts)
Game Programming Gems 4

Address-Space Managed Dynamic Arrays for Windows and the Xbox

Matt Pritchard (Ensemble Studios)
Game Programming Gems 4

Zobrist Hash Using Mersenne Twister

Toby Jones (Human Head Studios)
Game Programming Gems 4

Octree Construction

Dan Ginsburg (ATI Research)
Game Programming Gems

Loose Octrees

Thatcher Ulrich (Slingshot Game Technology)
Game Programming Gems

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"Latest from a must have series"
Game
Programming
Gems 7



"Cutting-edge graphics techniques"
GPU Gems 3


"Newest AI techniques from commercial games"
AI Game
Programming
Wisdom 4






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