Graphics Programming: Special Effects - Pyrotechnics
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Per-Pixel Lit, Light Scattering Smoke |
Cartoon Fire Effects Using OpenGL ES 2.0 |
Gridless Controllable Fire |
Powerful Explosion Effects Using Billboard Particles |
Fire in the "Vulcan" Demo |
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Greg James (NVIDIA) and John O�Rorke (Monolith Productions) GPU Gems |
Heat and Haze Post-Processing Effects |
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